Fishing Stats
Reel Speed
Reel Speed affects the amount of progress earned per successful tick in the fishing minigame. The base value is 0.6 “units” of progress. 1 Reel Speed is equivalent to 0.001 units, so +600 would be needed to double the base speed.
Bite Speed
Bite Speed affects the wait time for a bite before starting the fishing minigame. The maximum wait time is displayed in your stats profile, and the minimum wait time is half of the max. 1 Bite Speed is equal to 0.02 seconds of max wait time and 0.01 seconds of min wait time.
Line Strength
Luck
Luck increases the chance of catching higher rarity fish. Luck can be increased with Armor, Pets, and one of the generic location rolls. The rare rainbow event also provides +500 Luck for a short period.
The luck formula is as follows:
Rarity % Chance ![]()
100 - (Rare + Epic + Legendary + Mythical) ![]()
30 + (Luck * 0.002) ![]()
10 + (Luck * 0.004) ![]()
4 + (Luck * 0.006) ![]()
1 + (Luck * 0.008)
Scale
Scale increases the chance of catching higher size tier fish. Scale can be increased with Armor, Pets, and one of the generic location rolls.
The scale formula is as follows:
Rarity % Chance Baby 100 - (Juvenile + Adult + Large + LargePlus + Gigantic ) Juvenile 40 - (Scale * 0.008) Adult 30 + (Scale * 0.008) Large 7 + (Scale * 0.008) Large+ 2.98 + (Scale * 0.01) Gigantic 0.02 + (Scale * 0.001)
Prospect
Prospect increases the chance of getting shards from fishing. The base chance is 1/50. The formula for Prospect isshard chance = 1/{50 - [50 * (Prospect * 0.0005)]}
Bonus XP
Bonus XP multiplies the amount of player XP, location XP, and crew XP received when catching a fish. This is a separate multiplier from 2x XP Boosters.
Bonus Money
Bonus Money multiplies the amount of money received when catching a fish. This is a separate multiplier from 2x Money Boosters. It's important to note that this boost is only applied when the fish is caught, not sold.